Automated PR, or Auto-PR as we like to call it, isn’t putting our feet up and letting technology do our work, we’ll still be pushing our abilities to the limit as we strive to get your game the exposure it deserves. While we encourage our clients to maintain regular communications throughout the course of our tailored packages, some would rather have a much more automatic … Continue reading Automated PR
Working hard behind the scenes to get everything in place ready to launch, we’re continuing to put systems into place which will assist us in giving our clients the best possible exposure and reports that will provide unparalleled insight to the coverage of their titles. Using modern technologies and a wealth of experience we have an ever-growing list of services to ensure ThatGuy can cover … Continue reading Preparing to Launch
It’s been a busy few weeks putting everything into place, but ahead of launching our services in the coming months our Press mailing list is now open. You can get your name on the list HERE If you’re a member of the gaming press or an influencer wanting more news on our clients and their games, no doubt you’ve already signed up. While mailing lists … Continue reading Press mailing list now open
Public relations are still greatly underestimated, many developers feel it’s not required or can be done completely in-house, which is often detrimental to the development of their masterpiece due to the time involved to try and increase exposure. Continue reading PR Services explained…
With hundreds and thousands of PR companies, I’m sure they’d all like to think their methods where innovative, but at ThatGuy we’re not just positive of our value to our clients, we’re confident of our value to the entire gaming industry. For the last 30 years I’ve watched as game development has gone full circle, small developers turning into large multi-million pound corporations and the … Continue reading A Public Relations Innovation
When a Video game is created, developers dedicate their lives to putting their thoughts, beliefs and experience into a single package. Discovering that package is easy for those close to the developers, but not the people who will buy your game and make it a success, the gamers rely on press coverage to find out about the game, trailers, articles and reviews that will help … Continue reading Make, Discover, Play.